The second one is more questionable.īig "Ships of war" seems to be poor choice, as they require too many men for not-that-high income. First one is IMHO generally good option as is cheap compared to income increase. So you may eventually buy cargo hold upgrade. carrack requires same crew for lower cargo = less income and greater crew salaries. Works statistically - of course.įlutes are great option - large cargo to low crew. Even if you buy them, they tend to bring more income than you payed for them and crew combined. Some general comments: To me it seems that what works the best is to get flute, reduce the crew to minimum required number (never send out ship with more men than necessary) and send it to do either safe job or piracy. is loss probability connected with the duration of the journey? Green Behind the Ears: And anyone has an idea what are these probabilities and how they are counted? Are ships qualities (number of guns etc.) included?Ĭalling them back to port can reduce likelihood of their loss? E.g.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |